Toy Story 3

Toy Story was Pixar’s first full-length film, and the first 100% computer-animated feature film. It was released in 1995. It was reportedly completed on a budget of $30M USD by just 110 people. Final rendering for it was completed with a render farm of just 300 CPUs and something like 800,000 machine hours to produce […]

Flash ? Core Animation

Flash 10.1 on Mac OS X is looking like it will suck less than it has in the past. Adobe appear to be making the considerable effort to leverage Core Animation on OS X to help Flash’s drawing out. I don’t know that this will help with H.264 decoding (YouTube etc) but it can’t hurt […]

Falling into Maths

The video below is a 10 minute trip, zooming into a Mandlebrot fractal to a zoom level of around 10e214 Regarding the zoom level achieved, if 1px in the final zoom level is equal to the plank length (the smallest measurement of length that it makes any sense to call length, versus being a 1-dimensional […]

Aperture 3

Damn you Apple! It is now quite literally one week after I gave up on Aperture ever receiving any more loving and updates and I have begun the long and arduous process of migrating to Lightroom. I’ve been using the Lightroom beta, and it’s quite good. The interface is easy to understand, it’s raw processing […]