Archive for February, 2010:

Allowing all users to access files uploaded to OS X via ftp


Published on February 25th, 2010
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When creating a shared FTP folder on Mac OS X, the uploaded files are only accessible by the user who uploaded them. This isn’t much help if there’s a shared ftp upload folder. There’s fortunately an easy solution: Create, or edit, /etc/ftpd.conf Insert the following line into the conf file: umask all 022 Save, and [...]

10 photo manipulations to mess up your mind with


Published on February 23rd, 2010
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Been too busy to post anything here lately, getting my BAS done and other stuff that’s equally as exciting. Anyway, here’s a bit of a change of pace: 10 photo manipulations to mess up your mind with.

Toy Story 3


Published on February 13th, 2010
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Toy Story was Pixar’s first full-length film, and the first 100% computer-animated feature film. It was released in 1995. It was reportedly completed on a budget of $30M USD by just 110 people. Final rendering for it was completed with a render farm of just 300 CPUs and something like 800,000 machine hours to produce [...]

Flash ? Core Animation


Published on February 12th, 2010
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Flash 10.1 on Mac OS X is looking like it will suck less than it has in the past. Adobe appear to be making the considerable effort to leverage Core Animation on OS X to help Flash’s drawing out. I don’t know that this will help with H.264 decoding (YouTube etc) but it can’t hurt [...]

Falling into Maths


Published on February 12th, 2010
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The video below is a 10 minute trip, zooming into a Mandlebrot fractal to a zoom level of around 10e214 Regarding the zoom level achieved, if 1px in the final zoom level is equal to the plank length (the smallest measurement of length that it makes any sense to call length, versus being a 1-dimensional [...]

Aperture 3


Published on February 10th, 2010
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Damn you Apple! It is now quite literally one week after I gave up on Aperture ever receiving any more loving and updates and I have begun the long and arduous process of migrating to Lightroom. I’ve been using the Lightroom beta, and it’s quite good. The interface is easy to understand, it’s raw processing [...]

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